LXC Sports and Social Club

HAVE FUN!!!

Fielders

  • Outfielders must be beyond the outfield line until the kicker makes contact.
  • Infielders (including the pitcher) must be behind the 1st to 3rd diagonal.
  • The catcher must be at least 3 feet behind the plate.

Pitching

  • Strike Zone: The plate plus 1 foot on either side and 1 foot high. The height of the ball is measured from the bottom of the ball at the highest point of the last bounce.
  • The ball must be thrown underhand.
  • The ball must bounce at least 3 times before crossing the plate.
  • The pitcher must have one foot on the centerline when releasing the ball.
  • The pitcher can’t leave the box until the ball is kicked.
  • No curveballs.
  • NO AGGRESSIVE PITCHING
  • 4 balls is a walk, 3 strikes is an out (foul on the 3rd strike is an out).

Kicking

  • All players kick and must kick in alternating male/female order.
  • The ball must cross or touch the kick line before it is kicked. Balls kicked before touching the line will be foul balls and live.
  • Fair balls must cross the bunt line in fair territory to be fair. Balls touched before the bunt line are foul.

Runners

  • Runners must run to the safety bases at 1st and home. An out will be awarded if the runner does not tag the safety base at home.
  • Safety Base at First Base: Must be used whenever the ball is kicked into the infield, or if there is a play at first base. If not used, the runner will be called OUT.
    • If the ball is kicked into the outfield, the runner may use first base to round the bag to second base.
    • In this case, the first baseman must move off the bag to allow the runner to round first. Otherwise, it will be called obstruction and the runner will automatically be called safe at second.
  • Only headfirst sliding is acceptable.
  • It is always a force out at home plate (this only applies to home plate).
    • If there are 2 outs and a runner crosses home plate before or after a force out at another base, the run does not count at home.
  • Runners may tag up as in softball as soon as the kickball is touched by the fielder.
    • Runners do not need to wait until the ball is completely caught, as balls occasionally bounce in the air off the fielders.
  • Runners may be thrown out by hitting them directly with the ball.
  • Balls may not be thrown at runners above the shoulders. If a player is hit in the head, they are automatically safe.
  • No leading off or stealing.
  • Runners passing the commit line between 3rd and home must advance.
  • It is always a force out at home (even with no runners on 1st and 2nd).
  • If a runner is hit by the ball, the play remains live.
  • If a runner intentionally runs into a fielder or is out of control when running and collides with a fielder, they will be called OUT. This is at the umpire’s discretion and may not be argued.

Run Rule 7-6-5

  • The run rule does not take effect until a team is winning by 7 or more runs. It is never in effect for a team that is losing.
  • Once a team is up by 7, the following inning, the max they can score is 6, then the next 5.
  • The run rule stays at 5 until the end of the game or until the opposing team closes the margin to 7 or under.
  • If the score is less than 7 runs difference at any time, the run rule goes back to 7.

League Info and Policies

Payment

  • Payment is due in full by noon the day after your first game. The remaining balance will be charged to your card at that time.
  • Any teams not paid will not be added to Week 2’s schedule.

League Start Dates

  • We do our best to start all leagues as initially scheduled. Every league needs at least 4 teams to start.
  • If there are fewer than 4 teams, a league will be pushed back 2-3 weeks in hopes of adding enough teams.
  • We will notify you as soon as there are enough teams or if the league will be postponed again.
  • After a league is rescheduled, refunds can be issued upon request.

Schedule

  • Week 1’s schedule will be released at least 3 days prior to the start date.
  • After Week 1’s games, the full schedule will be released.
  • After Week 2’s games, no schedule requests will be taken.
  • Schedules are subject to change due to weather, field availability, or other unforeseen issues.

T-Shirts​

  • A team shirt will be given to each player who is on the roster at least 3 days prior to the start date.
  • Players not on the roster by that time may have to make arrangements to pick up their shirt at the LXC office.

Rosters

  • Only players on the online roster are eligible to play.
  • Rosters will be frozen after Week 3’s games. After that, all additions must go through the LXC office.
  • Subs are allowed and should be added to the roster accordingly.
  • Subs for the tournament must be approved by the LXC office. The approved sub can only play if the team is short players and must have played at least 1 game during the season.

Forfeits

  • If you forfeit, you are cheating a team out of a game that they paid to play. Please make every effort to get enough players to the game. Even if it’s not a full team, we can make a game happen.
  • If you must forfeit, please let us know ASAP so we can do our best to get the other team a game.
  • Multiple forfeits may result in an extra fee.

SPORTSMANSHIP

The idea of LXC is to have fun. We hope that all participants keep that in mind when becoming involved. Although the games may become intense, you still can be competitive while maintaining good sportsmanship. With this said, any behavior deemed unacceptable by staff may result in suspension and/or ejection from a game or the league.

Abuse of staff will not be tolerated.

LXC reserves the right to remove a player from a game or a league if they are considered to be bringing down the quality of the league. LXC will not tolerate fighting! Fighting will be an automatic ejection from any game and in most cases ejection from the league for the remainder of the season.

If you feel that someone on your team or on another team is not practicing good sportsmanship, please let us know.